Auteur | Message |
ht matt
Messages : 28 Inscrit(e) le: 29/04/2008
|
Posté le 28/02/2009 15:10 | | [Question] Mourir a endroit voulu |
Comment faire pour que le joueur meur dés qu'il arrive dans une piece ?
|
|
Revenir en haut | |
GAIGHER
Administrator
Messages : 486 Inscrit(e) le: 01/04/2007
|
Posté le 28/02/2009 15:14 | | RE : Mourir a un endroit voulut |
avec un death box avec sapien crée 1 blok triggers nome le deathbox 1. Va a "Mission>Game data>Trigger volumes" 2. Clique droit pour plaser le blok trigger sur la map 3. Nome le deathbox
voila le scripte .hsc
Citation : (script continuous box_killer (begin (if (= (volume_test_object deathbox (list_get (players) 0)) true) (begin (unit_kill (unit (list_get (players) 0))) ) ) (if (= (volume_test_object deathbox (list_get (players) 1)) true) (begin (unit_kill (unit (list_get (players) 1))) ) ) (if (= (volume_test_object deathbox (list_get (players) 2)) true) (begin (unit_kill (unit (list_get (players) 2))) ) ) (if (= (volume_test_object deathbox (list_get (players) 3)) true) (begin (unit_kill (unit (list_get (players) 3))) ) ) (if (= (volume_test_object deathbox (list_get (players) 4)) true) (begin (unit_kill (unit (list_get (players) 4))) ) ) (if (= (volume_test_object deathbox (list_get (players) 5)) true) (begin (unit_kill (unit (list_get (players) 5))) ) ) (if (= (volume_test_object deathbox (list_get (players) 6)) true) (begin (unit_kill (unit (list_get (players) 6))) ) ) (if (= (volume_test_object deathbox (list_get (players) 7)) true) (begin (unit_kill (unit (list_get (players) 7))) ) ) (if (= (volume_test_object deathbox (list_get (players) 8)) true) (begin (unit_kill (unit (list_get (players) 8))) ) ) (if (= (volume_test_object deathbox (list_get (players) 9)) true) (begin (unit_kill (unit (list_get (players) 9))) ) ) (if (= (volume_test_object deathbox (list_get (players) 10)) true) (begin (unit_kill (unit (list_get (players) 10))) ) ) ( if (= (volume_test_object deathbox (list_get (players) 11)) true) (begin (unit_kill (unit (list_get (players) 11))) ) ) (if (= (volume_test_object deathbox (list_get (players) 12)) true) (begin (unit_kill (unit (list_get (players) 12))) ) ) (if (= (volume_test_object deathbox (list_get (players) 13)) true) (begin (unit_kill (unit (list_get (players) 13))) ) ) (if (= (volume_test_object deathbox (list_get (players) 14)) true) (begin (unit_kill (unit (list_get (players) 14))) ) ) (if (= (volume_test_object deathbox (list_get (players) 15)) true) (begin (unit_kill (unit (list_get (players) 15))) ) ) ) ) |
|
|
|
Revenir en haut | |
ht matt
Messages : 28 Inscrit(e) le: 29/04/2008
|
Posté le 01/03/2009 19:24 | | RE : Mourir a un endroit voulut |
sa marche merci !
Et comment je pourais faire pour faire parler le serveur dés que le joueur meur aprés etre passer par la deathbox ?
|
|
Revenir en haut | |
GAIGHER
Administrator
Messages : 486 Inscrit(e) le: 01/04/2007
|
Posté le 01/03/2009 19:29 | | RE : Mourir a un endroit voulut |
ésé
(sv_say "ton text")
se qui done:
(if (= (volume_test_object deathbox (list_get (players) #)) true) (begin (unit_kill (unit (list_get (players) #)) (sv_say "ton text") ) ) )
|
|
|
Revenir en haut | |